When Caine3 was spoiled just a short time ago I had people start texting me, and the first two messages were as follows.
- Caine3 looks like shit!
- That Caine3 looks brutal!
The Cygnar forums seem to like him, but to me he looks like a bunch of REALLY lovely abilities that just can’t come together and form something I see working. Ranged synergy feat is amazing, Witch Mark and Calamity is amazing, Mage Sight is amazing, but it’s strapped to the three most squishy models they could possibly find, without enough focus to really make it work.
I mean Caine3 looks like a very strong assassination caster with the right build, but if that option is out of the question he seems lost. He can try and shoot a bunch of enemy models of the board but without focus to fuel his battle group damage rolls the +3/+3 just means they hit better. He can use Calamity of course, but either he’s bringing an Arc Node (and with only 20 WJ points he’s already behind on points), or he’s way to close to the action and will die to whatever survives.
The little troupe of models can’t do any work before the feat round, because losing just one of them is a catastrophe for the feat turn, so his entire game plan hangs on one turn and that just instantly irks me, because if you happen to not be a much better player than your opponent those all decisive feat turns can be hard to come by. If he needs Mage Sight and Calamity he’ll need to be really safe to try it, and if he plays the back line game he’s just playing with 6-10 points less than his opponent.
Now I’m not saying he’s unplayable, but he looks exactly like what Caine2 turned into, which is a caster that has fantastic abilities that he can’t really use because he lacks the resources to make the package fit. If Cygnar suddenly receives a FA: 2 model with the ability to use Empower his stock would skyrocket with me, but until that day – which I guess is never – I’m placing him firmly in the ‘just not going to work’ category.
Colour me unimpressed here, though I think he will find a home in a few lists. Brickhouse is a shitty Centurion with the ability to lock down models, and gains retaliatory strike with Maddox. I can see him showing up in heavy armor lists, because he’s a 2nd or 3rd heavy that is all but impossible to shoot on his way across the board, but his low threat range and poor survivability in melee means he’s unlikely to dethrone any of our stable jacks.
I think Stryker1 might enjoy him, as the feat and Arcane Shield has spectacular synergy with his ability to hold models in place, but the threat range of that move is less than most enemy jacks threaten, so pulling it off seems tricky. He’s not currently on my wish list, but I’m prepared to accept that he has potential with the right builds, and particularly Nemo2 might REALLY like him with Polarity Shield which turns him into a GREAT Centurion instead of a poor one.
The Gun Mage theme is laughably weak, to the point of asking why they even bothered. Until some spectacular new release makes it work it’s a complete dud, with basically no saving grace so far. The Heavy Metal theme force I can see with Darius, Kraye, and maybe even a few others, so there’s that to enjoy I guess. With the changes to Colossals Darius might even be heading to a place where he’ll be taken seriously as a tournament caster, but I’m not willing to sign off on that just yet.
I was really hoping this release would ignite my desire to play this game, but messy and boring are the two words I feel describe it best. I don’t quite know what to do now, but faction jumping isn’t as unthinkable as it used to be. I have enough factions to keep jumping for a while, with a solid core of painted Legion and Circle, and a crapton of mercenaries that could easily be turned into something playable.