The week of ouchies

This week I’ve squeezed in three games with Nemo3. I steamrolled Calandra, lost a close game against Grayle – in which I learned that Vengeance now activates on damage (well hello there full unit of Skinwalkers I thought were out of range), and predictably lost against a Vyros2 anti-shooting list, although it was actually a bit closer than I thought it would be. The MK3 testing is taking it’s toll on my win statistics!

I’m slowly seeing a picture emerge. If I want to win against Wurmwood I need to play Siege (ignores the forest with Mage Sight) or Haley2 in order to counter feat. If I want to play against Severius2 I can’t play Siege because Oracular Vision screws him over, and none of our shooting options that might work can play against Wurmwood, but Haley2 can. If I want to play against Lylyth3 I could drop Siege, but as established he can’t deal with Severius2, so once again Haley2 answers the question.

I really don’t

I really don’t want to play Haley2 in every setup for the duration of this edition, in fact I really don’t want to play her at all, but there’s no getting around the fact that she complements Kara Sloan incredibly well. I’ve debated my options with Olannon/Jarle a bit, and his answer to every question is Haley2 ThornWall, which while obviously correct is also something I might play one season at most before losing my mind.

I might end up just accepting that I’ll lose if I run into Wurmwood, and then return to my beloved Stryker3. He has enough punch to destroy Severius2, and Lylyth3 can’t much threaten my Trencher spam either – not without losing on scenario – and he has the extreme punch needed to bring down the lists Kara Sloan can’t shoot through. Another option is to run a similar list with Maddox, trading extreme punch for acceptable punch, but gaining ground in the ranged game with Snipe, and adding to the masses of tough infantry with her spells.

Lord General Coleman Stryker
– Squire
– Ironclad
– Ironclad
– Ironclad
Trencher Infantry (Leader & 9 Grunts)
– Trencher Infantry Officer & Sniper
Trencher Infantry (Leader & 9 Grunts)
– Trencher Infantry Officer & Sniper
Ragman
Rhupert Carvolo
Archduke Alain Runewood
Captain Arlan Strangeways
Lanyssa Ryssyl

Force the enemy to come up and get personal. I’m not sure I like this list because while Ironclads can theoretically engage from 13″ away and punch almost anything to death, the actual tools for forcing an engagement are lacking. I can’t outshoot well defended gun lines, I only have a single threat extension for my infantry, and I have a lot of points tied up in support. I also don’t have Finn, which makes the Trencher Infantry somewhat weaker.

Lord General Coleman Stryker
– Squire
– Defender
– Defender
– Ironclad
Trencher Infantry (Leader & 9 Grunts)
– Trencher Infantry Officer & Sniper
Trencher Infantry (Leader & 9 Grunts)
– Trencher Infantry Officer & Sniper
Ragman
Archduke Alain Runewood
Captain Arlan Strangeways

I like this list a bit more. It suffers more from heavy terrain but has more threat projection. The Defenders run on a single focus each, giving me the ability to soften up targets or engage problematic models without completely draining Stryker. The Squire helps with coverage on feat turn and if I need to completely power even a single jack while upkeeping spells.

  • Upkeep Escort (1)
  • Upkeep Fury (1)
  • Upkeep Iron Aggression (1)
  • Cast Fury (2)
  • Load up a heavy (2)

That’s not even possible unless I have the Squire, and it leaves me completely drained. Stryker is really going to need some solid terrain to hide in. I would like more Infantry instead of the Ironclad, but nothing really hits hard enough with the points I have left over, and Stryker can’t Fury up more than two model/units in a turn anyway. To the testing machine!

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5 Responses »

  1. Nice write up! Would you mind sharing the Haley2 list you are thinking of (even though you don’t want to play her)? Thanks!

    • I haven’t done much list building with her, but I’m fairly certain there’ll be a Colossal + Thorn. Thorn for all the shenanigans and a Colossal because her feat allows it to rampage. I’m growing fond of the Hurricane, so maybe once it out I’ll try some Haley2 :)

  2. A couple things –

    First, what’s the gripe with Haley2? She may not be, strictly speaking, as powerful this edition. But she’s still far and away one of the most fun casters to play, with an incredibly rewarding skill curve. I think it’ll take a lot longer than you’d think to get bored with her.

    Second thing – the problem with your pairing (and this is going to sound strange) might well be Kara. She’s very strong, no doubt, but she’s still fundamentally a skew, and skews are always a little tricky to pair because of the issue you’re running into – the lists that answer them are varied enough to leave you with a gap, or at the very least playing list chicken. People keep comparing her to Mk2 eLylyth, but her tools aren’t that broadly applicable. Cygnar heavies don’t universally ignore LoS, for one thing.

    Out of the casters you mention, I’d been toying around with Stryker3/Siege. Not sure it holds water yet, but it might be worth a look.

    • Ah you give me too much credit. I just loathe the sight of Haley2, after seeing her across from me in almost every single Cygnar lineup for five straight years :D

    • I’m not dead set on Sloan to be honest, and I think Cain2 would be a more balanced approach, but I have to get Sloan out of my system first. The absurd firepower just made me all warm and fuzzy inside.

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