With the announcement of Active Duty Roster – season 3 – I find myself reaching for Skarre2 again. I’ve had mixed results with her so far, winning most of my games but losing some very important ones to a combination of dice, stupidity, and a lack of knowledge. I’ve done some more reading on her spells and abilities, but there’s no substitute for in-game experience, so I’m going to give her some more games while I wait for Deneghra3 to arrive (sorry Scaverous, still not your year).
The last time I used Satyxis Raiders was back in May so they need some table-time again, and I’ve decided to try out Erebus with Skarre2. The combination of Black Spot and Perdition should allow him to get in there and pack-man quite a few models, while DEF 14 / ARM 20 with Death Ward could come in handy. It probably won’t work, but if there’s even a slight chance of Erebus being worth something again I’ll try it.
Skarre, Queen of the Broken Coast– Deathripper– Deathjack– Erebus– ReaperBile Thralls (Leader and 5 Grunts)Satyxis Raiders (Leader and 9 Grunts)– Satyxis Raider Sea WitchGorman di Wulfe, Rogue AlchemistSatyxis Raider Captain
Warwitch SirenWarwitch Siren
The Reaper is a rare sight in my lists as well, but since I don’t get along with Nightmare I thought I might try a cheaper version to throw away for a while. Gorman will have his first outing since the nerf, but he’s still a pretty darn good solo, and the accuracy/damage buff is always welcome.
Still no healing and I like it that way… well I don’t, but I haven’t had one single game so far where healing her would have changed anything, so I feel like I’m playing two points down when that Necrosurgeon tags along, and without Mechanithralls all she does is run around after Skarre.