Last week I played eight games, which is way more than I normally do, and it feels really good to be back in the game. The games have all featured my Active Duty Roster lists, though some of them without actually having the Vanguard available.
- Scaverous Vs. Iron Mother (Loss)
- Asphyxious3 Vs. Harbinger (Win)
- Asphyxious3 Vs. Ossrum (Win)
- Asphyxious3 Vs. Skarre2 (Win)
- Scaverous Vs. Syntherion (Win)
- Asphyxious3 Vs. Morvahna1 (Win)
- Scaverous Vs. Jarl Skuld (Win)
- Scaverous Vs. Severius1 (Win)
It’s been a good week and I’ve learned a lot. I find the combination of Scaverous and Asphyxious3 really enjoyable, though my Scaverous list still needs some work. Here’s a short list of what I learned this week.
- Every Scaverous list should have Aiakos as a combat solo
During the three games he’s been in (I changed up the list after the first defeat) he’s harpooned a Modulator, killed Syntherion, almost one-shotted Jarl Skuld (while enabling the assassination with Deathbringers), and forced Severius1 to drop Eye of Menoth and put Defenders Ward on himself instead of doing something useful.
Aiakos is deadly on his own, but using him with a Warcaster that extends his non-linear threat range to 15.5 inches turns him up to a bazillion. Gone are the worries about powering warjacks and keeping him alive (he’s just three points), so you can focus on delivering the little psycho to whatever needs a beating.
- ADR lists have real trouble without their Vanguard
Practicing with your ADR lists is really hard when it’s not actually used in anything except the masters format. It feels a lot like cheating if I tailor my lists using the Vanguard options in pickup games, but the lists have some glaring weaknesses otherwise (I’ve ended up playing Scaverous without upkeep removal twice now).
I guess there’s nothing to do about it, besides actively communicating my desire to use that system when doing pickup games, or specifically trying to get in games against others that need experience with it. Please make it a standard in all games next year PP.
- The Withershadow Combine probably belongs with Scaverous.
I’ve played about half my Asphyxious3 games without them, but I’ve missed them every single game with Scaverous. This warrants at least a few games where they switch allegiance, just to see how much it really changes, though of course it changes the entire list composition quite dramatically as well.
Active Duty Roster
The Asphyxious3 list has performed well above what I expected of it, and Asphyxious3 turned out to be a real boss in my games. The list is meant to be my Cryx Harder list, which I feel it does very well indeed.
Asphyxious the Hellbringer
Bane Thralls (Leader & 9 Grunts)
– Bane Thrall Officer & Standard
Blood Witches (Leader & 9 Grunts)
– Blood Hag
Satyxis Raiders (Leader & 9 Grunts)
– Satyxis Raider Sea Witch
Soulhunters (Leader & 4 Grunts)
Gorman di Wulfe
Satyxis Raider Captain
Effigy or Valor / Arcane Wonder
Bile Thralls (Leader & 5 Grunts)
Blackbane’s Ghost Raiders (Leader & 9 Grunts)
Ogrun Bokur [Asphyxious]
The list still has two options for upkeep removal, though neither are as reliable as the WSC (nothing really beats ‘automatically’). It does have the option to field up to 24 incorporeal models, which could be potentially game breaking in some match-ups, but time will tell on that one.
Without the WSC to Puppet Master for morale checks, and with two full units of non-fearless living models in the list I’m considering the Effigy of Valor instead of Arcane Wonder. The Effigy is a less powerful but more defensive option, but losing a major unit to morale issues is problematic to say the least.
Lord Exhumator Scaverous
Bane Thralls (Leader and 9 Grunts)
– Bane Thrall Officer & Standard
Black Ogrun Boarding Party (Leader and 4 Grunts)
The Withershadow Combine
Aiakos, Scourge of Meredius
Bane Lord Tartarus
Bile Thralls (Leader and 5 Grunts)
Blood Witches (Leader & 5 Grunts)
– Blood Hag
It’s time I tried out the Black Ogrun Boarding Party with Death Ward as my meat wall. I’ve been playing the last three games with Bane Riders, which has been neat in the survivability department but less than stellar in the offense section. The BOBP have plenty of issues to deal with, but they’re almost as durable as the Bane Riders, and at half the cost, allowing me to neatly fit in the WSC.
The Vanguard is somewhat problematic though. The minimum Blood Witches can replace the BOBP against tough lists, and fitting in Bile Thralls is easy enough against lists where I don’t need my Pistol Wraith and double Sirens, but I’ve yet to nail down the final nine points.