This years masters tournament in Denmark got of to a rocky start. The original organizer rage quit Warmachine due to a ‘difference of opinion’ in the WTC selection process, which he himself initiated, and suddenly the masters group had to rush in order to find a new main organizer, new venue, and basically start all over.
It’s a miracle we even had the tournament, but then again it did end up being just about half the size of a normal Danish Masters due to all the drama, so a grand total of 18 people were supposed to attend, and one got sick on the day of the tournament. With seventeen players someone had to take a ‘bye’ and I volunteered.
I thought I was volunteering for zero control points, zero strength of schedule, and that I would only have four games to use all my lists, but I was later informed that I got all kinds of neat bonuses. I can see why this makes sense for a player that doesn’t get to play, but perhaps I shouldn’t have been the one to get it. This was a weird beginning of a very weird tournament, and it just kept getting weirder.
Game 2: Goreshade2 Vs. Kaelyssa
(Søren Husum, WTC: Red, 7th place)
Heresy of Shadows Vs. Force Wall, and I gawked a bit when I saw that drop. I knew he couldn’t drop Rahn because of Arcane Consumption, but I was pretty sure I would see Vyros drop in this match-up but he didn’t. Force Wall is a bloody nightmare for a SPD5 army though, and this is AFTER I had my first turn.
He had the initiative the entire game, dictating where and when he wanted to fight because of the scenario and my extremely slow speed, and to make matters worse I rolled dice so poor that even my opponent commented on them. I slowly turn the game around with attrition, but the battle mages run rampage with fisticuffs, wiping out 10-15 Bane Thralls before I manage to kill them, AND I had to use the Kraken to do it because my Bane thralls couldn’t land a hit.
I’m down to 1.30 on the clock, but Husum is all but wiped out when the judge calls dice down, which takes us both by surprise because we didn’t actually know that was in the format. We look a bit bewildered and call over the judge, because as far as we can tell we just both lost the game (Husum has 8 minutes left on the clock). We’re informed that we go to tie breakers instead, which means that I win, but if Husum had known about this he could have easily won by backing up his Phoenix outside LoS in the woods.
- I win on army points.
- Husum would have won if we knew.
- I would have won if we had finished the game.
All in all this was a very poor ending to a very close game. We spend a lot of time musing over the event, but in the end I think we decided to let it slide because of the complete mess the new TO had to deal with, and it was supposed to be in the info-pack. Still I move on to the third game with a sour taste in my mouth, having gotten a bye and won on a silly technicality.
Game 3: Skarre1 Vs. Kreoss1
(Simon Sørensen, WTC: White, 3rd place)
I have never played against Kreoss1 before, but he seems fairly straight forward. I do however grossly underestimate the issues my army has to face when everyone is flat on their back. I decide to rush him and tank the round of damage, which turns out to be a spectacularly bad idea.
I get roflstomped back to the stone ages, and I can’t even feat and destroy him with my diminished forces because everyone has to get up first. I rolled a six on Focus the turn before but Kreoss has Lamentation up, so I can’t spell assassinate the fucker to death either, even though he’s on zero camp… or can I?
I have a Bane Rider get up and move into position. I’ve shaken knocked down with Skarre and Saxon has given her Pathfinder, so she walks into range and Sacrificial Strikes Kreoss with the Bane Rider, rolling spectacularly and leaving him on 1 box. Then I cast Blood Rain for six Focus, boosting to hit a choir boy next to Kreoss, failing to kill Kreoss with damage but corroding him.
I’m about to flip the time and hope he melts, when I remember that Darragh Wrathe wasn’t knocked down either, and he’s just in range to end the game with a Hellfire (though we checked and he would have melted). This one left me low on nails, and I would most certainly have lost if the assassination failed.
Evening of fun!
After the games we had an evening of beer, banter, and rampaging monsters in King of Tokyo. There was a pool table, air hockey, old school arcade machines, and a pile of other interesting things to do. In the end I just shouted MEKA DRAGOOON! a lot and drank myself silly.
I got to bed around midnight, but the nearby chainsaw-nerd hybrid kept waking me up, despite ear plugs. The two others in the room evacuated, but I just didn’t have it in me to get up and find somewhere else. I did manage to grab most of what I needed, but I was still a little groggy on Sunday morning (I’m a wuzz, I know).
Game 4: Skarre1 Vs. Haley2
(Søren Jensen, 4th place)
This guy was a newcomer to the (theoretically) big scenes, but I’ve had my eye on him for a while. He and I were both undefeated, but thankfully his setup didn’t include Haley1 or my tournament would have ended there. We ended up in a very predictable Haley2 Vs. Skarre1 game, and it instantly turned to shit for me. We roll to begin and I really really want to win that roll. I roll a six, he rolls a six, I roll a six, he rolls a six, I roll a two, and he rolls a six… FUCK!
He runs up and I run into the feat turn. He blows my army to shit and there’s very little I can do about it in return, as my troops blunder around getting in each others way. Søren expects me to feat defensively in order to conserve some troops, but I have another plan brewing, and since I rolled a six on my Focus I decide to lure up the Stormwall.
It bears mentioning here that my brain had not included me in that planning, and I just suddenly realized that Temporal Acceleration and the Warjack bond stacks, so I was within Stormwall range. I gulp a bit and pray that Søren is a good enough player not to go for it, because it’s an unlikely kill but silly spike rolls happen. Søren doesn’t go for it, but we rolled the dice after the game and I would have died to some extremely spiky dice, so good thing he’s such a good player!
I have my feat and I have some shiny new Mechanithralls. Skarre rolled a 1 on Focus last turn so she’s not going to do much, but with a feat, the Blood Hag with dispel, some new Mechanithralls, Cankerworm, and few above average rolls (finally) the Stormwall breaks.
From that point on it’s a matter of keeping my wall of models alive while dominating my way to the win, but the guys insist on going nuts and wiping out just about everything that isn’t a regular old Gun Mage. I win 5-0 on scenario and I’m ready for the finals, which very sadly happens to be against Mikkel, whom I’ve never actually beaten.
Game 5: Skarre1 Vs. Vlad2
(Mikkel Ernst, WTC: White, 1st place)
Fucking fuck! I really should drop Deneghra2, because I know he’s going to drop Vlad2, but I don’t feel like I have the mental resources to handle my Deneghra2 list. I pick Skarre1 again, having seen Mikkels Vlad2 list annihilate a Goreshade2 tier list just the day before. He wins deployment (sigh) and I’m in for another spanking, though he’s never faced the Skarre list before.
I fail to brain and rely on the woods on the right flank to keep my Soulhunters safe from the Doomies. Doomies get Pathfinder from Saxon and the first two run in to act as charge beacons, costing me 4/5 Soulhunters, a pile of Ghost Raiders (I planned for that) and Blackbane (not part of the plan!). The Blood Witches get mauled, while a couple of Kayazy Assassins with feat bring down two Bane Riders and the Necrosurgeon… all my recursion gone.
Mikkel makes a mistake though, and becomes a wee bit to confident in his victory. I feat and hit back, and I inflict massive damage despite my limited number of models. I sadly can’t manage to clear the zone on that turn, but he still hasn’t cleared his side either.
Mikkel has a round of very limited impact on my list, and due to rolling well on Ritual Sacrifice I keep working him. He gets ahead with two points and I catch up. He gets to four and I have one chance at winning this. If I can clear the zone and somehow miraculously survive with a model in his zone, I will take the masters.
Not only does every remaining model I have fail to roll above average on the damn Spriggan, but Skarre herself fails miserably. I can’t clear the zone so I can’t win even if my models miraculously survive a turn, but I still run what I have left into his zone because you never know if today is the day he rolls twenty straight ones, but he doesn’t and he takes the title. I had him sweating and shifting around, so that’s an improvement, but that Vlad2 list is a nightmare for Cryx.
Mikkel takes first and I take second. I would have liked to win of course, but Mikkel is a better player than I am, and he fully deserves the title, as I feel he is the best player in Denmark these days. It was a weird tournament, and I faced all the top players, so I’m satisfied with my performance, and there’s always next year!