The weekend is over, the last swede has just been sent home, the wife is sleeping, and I have time to write a little bit about the experience. This weekend was one of the very best experiences I’ve had in my time with Warmachine, even though the quest to beat Christoffer Wedding failed miserably.
The white scores are team Denmark: white, red scores are team Denmark: red, and blue scores are the swedes. We had an unaffiliated player drop by for a game, so that’s why the math doesn’t add up entirely (in case you actually bothered to check).
- Christoffer Wedding (6/6)
- Mikkel Ernst (4/5)
- Laurents Rønved (3/5)
- Andreas Holm (2/4)
- Søren Husum (1/2)
- Jan D’Souza (2/5)
- Benjamin Kirkegaard (2/6)
- Magnus (1/3)
- Simon (0/4)
I won three games, but I should have won the fourth as well. Lady luck intervened on Magnus’ behalf, and left the Harbinger alive on 2 boxes when she should have died with a couple of attacks to spare, but it was my own fault for letting it get to a point where I needed to ‘go for it’ anyway.
- Game 1: Skarre1 Vs. Severius1 (win / scenario)
- Game 2: Deneghra2 Vs. Haley1 (win / assassination)
- Game 3: Deneghra2 Vs. Asphyxious2 (win / time)
- Game 4: Deneghra2 Vs. Harbinger (loss / assassination)
- Game 5: Skarre1 Vs. Morvahna1 (loss / assassination)
The final game was my shot at fulfilling the danish dream of beating Christoffer Wedding. It was Skarre1 Vs. Morvahna1, and I came DAMN close to pulling it off. In the end I ran out of time to play smart, and the loss of my Blood Hag (quick work Nuala that was just inside stealth range) allowed him to get Regrowth back in the game so the attrition battle started shifting (at the end he was left with three models that weren’t regrown Bloodtrackers, and two of them were shifting stones).
It was a really good game, where the balance shifted almost every turn, and both players were twitching and biting their fingernails, so at least I got to make him sweat a little… and we made him vacuum the place before we let him go home (okay so he offered, but it sounds better this way).
Andreas Holm had a whole 24 hours to wait before his ferry left, so I offered him a couch for the night and some random trash talk. We spent a few hours debating my Deneghra2 list, and while I’ve gone 50/50 with it against good players, and in bad match-ups, I feel like it’s missing something.
The main issue I had was, that I often wanted to shoot and pop a Hellmouth in the same round, so I didn’t feel like I was getting much use out of the third Leviathan in those games. In other games the third Leviathan turned out to be instrumental, but I want to see what will happen if I can fully load two Leviathans, while casting both Marked for Death and Hellmouth on the same round.
Wraith Witch Deneghra
Cylena Raefyll & Nyss Hunters (Cylena and 9 Grunts)
The Withershadow Combine
Aiakos, Scourge of Meredius
Necrotech & 1 Scrap Thrall
Necrotech & 1 Scrap Thrall
I’m not even remotely sure this will work, but in theory the list can fully load two Leviathans, run the Arc Node, cast MFD, and have DJ pop the Hellmouth. This would need to be the feat round of course, since none of the spells are likely to hit without that -3 DEF, and I can’t really find the points for a Skarlock (the Necrotechs have been so very important in most games) so the node will have to make due without Ghost Walk.
I’ll give it a few games and see how I like it, but it appeals to me that I can choose between fully loaded Leviathans with Curse of Shadows going up at the same time, or double Hellmouths with one fully loaded Leviathan. It does not appeal to me that I’ve only got one node, but we’ll see how it goes.