Wraith Witch Deneghra: 7

Tonight I took the Bane Riders out for some good old fashioned revenge. It ended up being Deneghra2 Vs. Nemo3, which seems like a pretty good match, and since there was a Stormwall I also got to enjoy the ability to actually charge through Covering Fire without dying… it was pretty darn satisfying.

Wraith Witch Deneghra
– Deathripper
– Deathjack
Bane Riders (Leader and 4 Grunts)
Bane Thralls (Leader and 9 Grunts)
– Bane Thrall Officer & Standard
The Withershadow Combine
Bane Lord Tartarus
Gorman di Wulfe
Ogrun Bokur
Skarlock Thrall
Warwitch Siren

Facing me was Nemo3, being expertly pushed around by the only player in Denmark I’ve faced but never beaten (we’ve been to at least 20 tournaments together without ever being matched against each other). I’ve played against Stephan several times during our WTC training, but always with really shitty match-ups because I had to see exactly how bad a specific match-up would be for me. Time for some real pay-back!

Artificier General Nemo
– Stormwall
– Thunderhead
Storm Strider
Captain Arlan Strangewayes
Eiryss, Angel of Retribution
Gorman di Wulfe, Rogue Alchemist
Journeyman Warcaster
Reinholdt, Gobber Speculator
Stormsmith Stormcaller
Stormsmith Stormcaller

Honestly I don’t know if this is a particularly good list, but it sure wiped out a great chunk of my army during the game. He won the roll and decided on going first, so we did the first turn running and ended up like this (the big guy in my center is the half finished Deathjack conversion).

Again with the running…

What happened next is fairly obvious as every Cygnar gun unloaded into my ranks while feat-powered lightning cris-crossed the lines frying Bane Thralls left and right. I had managed to secure the initiative though, because he HAD to get in range of my charge or I would lock him down and win on scenario, so I was going to get my shot at the Stormwall.

Admonia was out of range (again I find myself missing Darragh Wrathe whenever he’s not in the list) but I put Curse of Shadows on the Stormwall and ran a Bane Thrall around the Covering Fire to apply Dark Shroud. The Deathjack was fully loaded and charged in doing dice +1 damage. I should have killed the Stormwall (I even had Puppet Master on the Deathjack), but it was left with ten boxes, which would have ended poorly for me since it had it’s cortex left, and Arlan was right behind it to fix the missing systems.

I look around and notice that Tartarus is within Curse range of the Stormwall. That means that I have one Bane Rider in range as well, so I send him charging through the Covering Fire (he takes two points of damage) after cursing with Tartarus. I need to roll 12+ on the damage due Fail Safe on the Stormwall, and I roll 13. It’s very VERY satisfying to have that happen in the very first game against Cygnar, because this is exactly why we needed highly armored Bane Riders.

Obviously the Raptors are proxies for the Bane Riders…

I’ve also feated and locked down almost everything, which means that if the Deathjack survives the following turn it has a clear line to Nemo. Nemo has other plans and Force Hammers it away, then sends in Eiryss to block allocation next round, and the Deathjack is down to eleven boxes when he’s done. I got shot up some more, but again the Bane Riders shrug off the hits like champs.

I have a pretty good shot at winning on scenario, as I can safely take four points in this round, but Force Hammer brought Nemo3 to a big fat 0 Focus, and the heroic Bane Rider Leader who killed the Stormwall survived the round as well. He has a clear line to Nemo, takes no free strikes due to Ghostly, and isn’t hindered by the wreckage. I send him in, he curses Nemo, and decapitates the old man like we all know a heroic Bane Rider should (mint to zero in one attack!).

Bane Riders, I love you…

While this wasn’t my first game with the Bane Riders, it was my first against Cygnar, and they performed exactly as I had hoped they would. I’m not talking about the killing, even though rolling above average and messing shit up with them was fun, but the fact that I had four of them left when the game ended, because both lightning and bullets just bounce off them like water on a goose.

I’m a happy Cryx player today…

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24 Responses »

  1. Grats on the win

    Can you enlighten me on your choice of adding ogrun bokur. Do you have a write up or spotlight on ogrun bokur, and is he in many of your list and why. I m just trying to see how he fit in with Denny or even scaverious.


    • Well, there’s a short answer and a really long answer. The long answer could possibly be worth an article, but here’s the short answer.

      * Eiryss
      * That one high powered shot made magical by A&H.
      * That one critical slam shot that would otherwise KD your caster.
      * Pistol Wraiths that need to hit the same target twice.
      * Black Oil (assuming it hits directly)

      I’ve been in so many situations over the years, where the ability to remove just one shot from my caster or important solo, means the difference between winning and losing.

      Add to this that the Ogrun Bokur can beat some serious face, and even slam, and you have a solid 3 point model. It’s not in every list I make, as many casters have some sort of defense like Sacrificial Pawn or Stealth, but if a caster doesn’t have some other form of protection I always consider an Ogrun Bokur (don’t always take it, but always consider it).

      • I see a clearer picture of why now, its a kill shot eliminator. I dought I will need him for Terminus, but for e & p denny and scaverous he should be an option.

        I’ll only need a merc warcaster and I can play an all merc list?

        Do you have a suggestion ; we have a upcoming event where we need to mix 2 diff faction list…

        So far I own

        Nyss hunters
        Rosh & brine
        master gunner dougal

        Do you see a potential list to make out of this?


        • pDeneghra usually doesn’t need the Bokur since she has stealth. Can you borrow models to run that two faction format, or does it have to be things you own?

          • I can borrow stuff to complet my list. Its a fun tourney so even proxy are accepted in worst case scenario. Holiday thing basically, nothing formal.

          • Does it have to be Mercenaries, because I bet we could find some really ugly combinations if it can be any list?

          • One list per faction chosen. I chose cryx cause i have my lists and my second faction is merc because i have lots of mercs plus I would be able to borrow what i need. So I need a cryx 35 pts list and a 35 pts merc list. The cryx list will depend on what i can build with my mercs. I’m more limited with what i can do with mercs so i will field whatever cryx list will complement the merc list.
            What i got is in the post above to build a good merc list.

            What do you think.

          • I think, that if I were presented with that opportunity my opponents would be facing a Cryx/Legion setup, but if you want to go with mercenaries your options will be limited.

            I would go with some heavy shooting, like maybe a Highborn list (maybe Macbain), but you’ll still need to borrow a lot of models.

            You could go with Cygnar as well, as a Cryx/Cygnar setup sounds downright scary, and Cygnar has their ranking officer to use on your Nyss Hunters.

          • My other options beside Mercs could be either Legion with the starter box with lylyth and warspears with UA and an Angelius, and the minion fog boys. i’d need a couple more things but that manageble or my trollbloods starter box with dire troll mauler and the champions and stone scribe and the minion fog boys. Lots of options, too many if you ask me

          • Go with Legion then :D

            pLylyth isn’t the best caster in the world, but she’s pretty good with the Warspears, and a Legion/Cryx setup is scary as hell.

  2. While I understand DJ for the sake of shear damage output and attention grabbing, did you try Nightmare as an alternative heavy? Considering how much you missed Wrathe in the list, swapping DJ out for Nightmare would let you take Madelyn for movement shenanigans. You could use the leftover point for a Machine Wraith for extra scenario stalling and disruption.

    • The Deathjack allows for two Hellmouths in one round which is huge, and it can one-round enemy Colossals which Nightmare cannot. Nightmare is the superior Helljack in assassination builds, but in a ‘take all comers’ Deneghra2 list I’d rather have the Deathjack (probably the only caster I like him with).

  3. It’s a terrible list :) Next time you’ll get to try out against the scary N3mo list ;)

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