WARNING: RAMPANT SPECULATION ONLY BACKED UP WITH FLUFF
The Bane Riders are on the front page, and the text is as follows: Bane riders are chosen from among the most vicious and spiteful of bane spirits, their minds intact enough to be given positions of prominence among the armies of the Dragonfather. Astride their undead mounts, these malicious thralls can become wraith-like to move through trees and buildings until the moment they strike with their bane blades to cut down enemies their leader has marked with unholy curses.
The models look pretty good, but I think mine will get some weapon swaps. They’re also obviously Undead. but what else can we deduce from the text?
- bane blades, would seem to confirm Weapon Master and Non-reach weapons.
- wraith-like, to me indicates eDeneghras Wraith Walker ability, as Ghost Walk doesn’t vanish the moment they strike, and pure Incorporeal seems a bit nuts. Edit: It has been suggested that they have an built in Incorporeal ability that only works during their activation, which would also make sense.
- curses, in plural seems to indicate that the Bane Riders can manage without Tartarus. I’m guessing three different curses that mimic Tartarus but doesn’t stack.
We have a set of heavy cavalry that can go Incorporeal every other round, and hit’s exceptionally hard (a possible damage buff curse is not out of the question either). We can add Ghost Walk from a spell, and additional range from Darragh Wrathe, not to mention that we now have something that will actually benefit from the Wraith Engines silly ability to buff Incorporeal armor. Think armor 16-17 with pSkarres feat up, Beyond Death from Darragh Wrathe, and +2 armor from the Wraith Engine.
The synergy with Soulhunters is also easy to see, as having 10 cavalry models charging through enemy lines is just yummy. I call pSkarre Kraken/Cavalry list as something I’ll be trying when they arrive. I get slightly dizzy thinking about the number of weird game plans you can have with durable incorporeal models. This also solves most of the Covering Fire issues we had, as we now have something with a high damage potential that can make it through (or even ignore) the damage.
Combined with Aiakos, the next year looks very promising unless these guys are completely boned by stats or cost, which is still a possibility.