Witch Coven of Garlghast: 2

I’ve had a few games with the Kraken / Coven list now, and so far the verdict is ‘bloody awesome’. In most of the games the Kraken finished of the enemy caster personally, and in one game it simply demolished my opponent to the point where he conceded. The Kraken is everything the WCoG has been looking for, and they might even be tournament worthy now!

I have no idea what a ranged WCoG list is supposed to look like, but I’m pretty sure it involves Nyss Hunters. The current list looks like this, but it has very few ranged attacks, and I think it might be a mistake to go melee with the WCoG, especially when there’s a 19 point monster hanging around the lines ready to punish anyone looking to shut down my shooting.

The Witch Coven of Garlghast
– Deathripper
– Deathripper
– Kraken
Bane Knights (Leader and 9 Grunts)
The Withershadow Combine
Bane Lord Tartarus
Gorman di Wulfe
Necrotech & 1 Scrap Thrall
Skarlock Thrall
Warwitch Siren
Warwitch Siren

The Necrotech was initially something of an experiment, as I’ve always preferred a Machine Wraith when I had a point left over, but I figured that with a Kraken in the list, it might occasionally be nice to repair it. In some games he’s done very little, but in other’s he has been instrumental in keeping the Kraken at peak performance (fixing a broken arm before charging and stuff like that), and I really like having him there. The real surprise though, has been ‘Ike’ the Scrap Thrall, who’s only in the list because the Necrotech can’t leave him at home.

Ike usually runs full speed at the enemy, yelling ‘you have to spend an activation killing meeeeeeee!!!‘ and then blows up in the middle of nowhere when someone does. He’s basically free (in theory he’s 1/3 of a point), so unless he blows up something of mine I see it as a resource gain if someone actually shoots him. Now in the last game, Duskern forgot to shoot him, and Ike charged Tartarus. Not only did he charge Tartarus, but there was a corporeal Pistol Wraith right next to him, so when Ike rolled really really well he killed models totaling 21 times his own worth

I don’t recommend kicking the baby!

I’m not sure Duskern had as much fun with that as I did. I should probably make Ike a special Scrap Thrall model, and perhaps write a bit of background for him, like Malfunctioning Eddie from Futurama.

The Witch Coven of Garlghast
– Deathripper
– Deathripper
– Kraken
Cylena Raefyll & Nyss Hunters (Cylena and 9 Grunts)
The Withershadow Combine
Gorman di Wulfe, Rogue Alchemist
Master Gunner Dougal MacNaile
Necrotech & 1 Scrap Thrall
Ragman
Skarlock Thrall
Warwitch Siren
Warwitch Siren

This is what I’ve come up with so far, but it doesn’t really sit right with me. I’ll probably end up taking it for a run just to see what’s bothering me, since it’s always easier to tell when actually playing it, but a lot of the time lists just don’t ‘feel’ right, and this is one of those cases.

 

Tagged as: , ,

26 Responses »

  1. The Coven was actually the first caster I thought of when I saw the Kraken. That +2 SPD and MAT is just so awesome. Freaking bullet train with his 4″ reach during activation.

  2. Well, while I’m sure you’re going to play the ranged list, I think the “wrongness” has something to do with the basic characteristics of the list being kind of redundant with the WCoG. Cylena’s aren’t as attractive Occultation targets as Bane Knights (due to their high natural defenses), but I think the real issue is that your non-node non-support models should go toward ensuring the survival of the Kraken so it can eat face.

    I don’t think the ranged approach does this quite as well. Between Nightfall and the necrotech, the Kraken is already pretty decent at not dying from shooting. Furthermore, Nightfall will usually prevent it from being charged unless it’s really far afield. So the main threats to the thing are models that can dish out tremendous damage without relying on the charge. That means jacks/beasts and Weapon Master units, and these are things that the elves don’t handle as well as Banes on their own. After all, the game’s most popular melee hard-hitters (Bane Thralls, Exemplars, Man o’War Shocktroopers, Trollkin Champions) tend to be resistant to POW 10 shooting attacks.

    I honestly think that Pistol Wraiths are the better option if you want to take the shooty approach. They can pick off light troops just as well, but can also disable any enemy attackers that you can’t Shadow Bind/kill with the Kraken. This leaves you room for a screening unit for the Kraken. I’m thinking along the lines of:

    Witch Coven +5
    Deathripper 4
    Deathripper 4
    Kraken 19

    Max. Satyxis Raiders + Sea Witch 10
    Pistol Wraith 3
    Pistol Wraith 3
    Withershadow Combine 5
    Siren 2
    Ragman 2
    Skarlock 2
    Necrotech + Ike 1

    Raiders with stealth are immune to shooting. Seriously. Stealth + Blast Damage immunity means ranged attacks are useless (including magic stuff, which Force Barrier doesn’t boost defense against). 2 attacks each with MAT 6 and CMA should be able to kill most threatening melee targets and they can really turn up the juice with Power Swell, Curse of Shadows, and Dark Shroud in tandem.

    The wraiths can disable or kill targets of opportunity and retreat under cover of darkness (the feat). That just leaves the Kraken to do its thing.

    • If you can keep Cylena alive until you need her, you can dish out 5 RNG 12 POW 12 shots at RAT 8 which should kill most infantry unless we are talking shield walls and such. That is pretty good I think.

      • I agree, but I mentioned the POW 10 because that’s what the elves bring over the PWs (well, that and some melee stuff). If you’re going to be using the elves primarily for POW 10’s, you may as well bring the wraiths and save a few points.

  3. Kind of corner-case, but an ancillary benefit of Pistol Wraiths is that they can be protected by Veil of Mists if you’re not using it for something else.

  4. Totally agree with PWs over Nyss in the Coven. Both benefit from Curse of Shadows but that is about it as far as support goes, given the rest of the spell list will likely see Occultation on something else and they give out very little support otherwise to infantry bar a lucky crit on Stygian Abyss.

    Pistol Wraiths can also can pull double duty in locking down heavies (likely the biggest threat to Coven/Kraken) and don’t need much support to do their job. The feat protects them on that vulnerable turn of being Corporeal, and they are cheaper too.

    Also think I would take Biles over the Combine here. Biles with Occultation are just unpleasant to get rid of, and can even threaten POW 14 auto hits on a cursed target. Infantry models jamming can be a real obstacle for trying to move the Kraken around or getting nodes into position for that backup spell assassination, not to mention a single purge can happily fill up the Kraken on bodies pretty quickly with the right positioning.

    • I’m not sure what you mean by:

      “not to mention a single purge can happily fill up the Kraken on bodies pretty quickly with the right positioning.”

      The Kraken only gains corpse tokens when it has fewer than three and boxes a living model with a melee attack.

      • Eh not sure I remember now… Think it was supposed to be something like “happily help the Kraken fill up on bodies by helping with positioning” or I was confusing the mechanic with cull soul in my sleepy state? One of those weeks I’m afraid…

        Still, Biles are great, and giving them Stealth + the feat to get into position just makes them even more ridiculous.

  5. How will you keep ragman alive without living models? The raiders will outpace him quickly…

  6. I’m not sure Duskern had as much fun with that as I did

    Hehe :) I certainly didn’t enjoy having him blow up my stuff, but there’s no denying that I got punished due to faulty placement on my behalf. You did also roll quite high on both damage rolls, but again, it happens and sometimes you just get lucky with the dice, and that’s part of the game :)

    I played really poorly i think. I kinda just turned of my brain or something. It was like it told me “hey you know all the shit this guy has on the table, so I’ll just take a little nap until you need me… cya!!”.

    I guess those kind of games happens every once in a while too, giving you a wake up call or something. I actually think my game has improved quite a bit during the last 6 months, but unfortunately not when I’m sleeping ^^

  7. Ran the following tonight:

    The Witch Coven of Garlghast
    – Deathripper
    – Deathripper
    – Kraken
    Bane Knights (Leader and 9 Grunts)
    The Withershadow Combine
    Bane Lord Tartarus
    Pistol Wraith
    Pistol Wraith
    Necrotech & 1 Scrap Thrall
    Warwitch Siren

    Ran against Karchev. Immediately realized I didn’t have a skarlock and hit myself in the face (built the list in a hurry). List performed really well, though poor dice resulted in a tight game.

    IF+veil+ghost walk is silly with the kraken. Left Karchev on 4 boxes with only one arm after walking through a spriggan, a juggernaut, and a couple of winterguard.

    Game ended with the Withershadow darkfiring Karchev to death.

    I like the bane knights, honestly, and I feel like the nyss would have been less useful in this particular matchup.

  8. Pistol Wraiths rock, there’s no doubt about that. I went back and forth for a long time with the build, but there’s no room for them, unless I remove some key elements or completely redesign the list.

    Satyxis Raiders never crossed my mind, but they’re certainly there now. They don’t hit as hard as the Bane Knights, nor as accurately, but the added speed has some nifty synergy with the Kraken.

  9. Lamoron there’s a synergy you are missing. It rides a horse and has an elite cadre that are also stupidly good with kraken.
    Get it? Yeah soul hunters are silly good with coven.
    Darragh is silly.good. period.

    • Yeah I’ve been there as well. I should probably try it out, but the problem is that they don’t really help with taking down enemy heavy armor, which means I have to send in the Kraken if I need to kill something big, and that’s not a good thing.

  10. Bane Riders just can’t get here fast enough, can they?

  11. Lam witch coven already blow at the heavy trade game. With three tokens and focus is say the krakens got better odds of taking out a colossal then most things.
    Cut the what ifs for a moment and get real.
    Good players aren’t going to allow bane thralls to charge their colossal and are going to target yours.
    Pistol wraiths are critical to shut off heavies.
    Speed kills. Ethereal stealth models do bad things to everyone.
    If you really want to armor the witch coven really isn’t it.

    • I have to disagree here, a lot actually.

      If you don’t have the option of a piece trade game (even a poor one), your opponent can dictate the game simply by countering your one way to victory (by just staying back). If you bring a list that can only win by assassination you’re dooming yourself before the game even begins.

      The Pistol Wraiths are not critical, because I have Warwitch Sirens and Gorman. They’re good yes, but I already have three ways of shutting down a heavy/colossal for a round, not counting the option for a critical Stygian Abyss.

      Good players aren’t going to allow bane thralls to charge their colossal‘ … You’ve completely missed the point. If you don’t have the option of charging your opponents Colossal with something that can seriously injure it, he controls the game, and you lose.

      I’m not saying that this build will work, but if you enter battle with only one way to victory you’re doomed no matter what.

  12. Thumbs up on the JoCo link :)

  13. Would you be willing to explain the advantage of using ragman in this list/ever to me? Seems like an interesting model, but?

    • No room for Bane Thralls in that list, so Ragman is a two point option for getting Dark Shroud in the list. The Kraken has a huge base and long reach, which means Ragman can often give it Death Field while staying safe.

Leave a Reply

Your email address will not be published. Required fields are marked *