The last couple of months have been very intense for me, and that goes double when we’re talking Warmachine. Since I returned to Cryx I’ve been preparing for the two February events and as you know, if you’ve been keeping, up I won both of them, going undefeated through both.
This was something of a surprise, since I usually go 4-1 in five game tournaments, either because I can’t handle four games in a day, or because I lose a game to some bonehead mistake.
I’ve been trying to figure out what’s changed. I don’t feel like the dice were a factor in any of the ten games, I don’t feel I got particularly lucky with match-ups, and I don’t feel my opponents were particularly easy (I faced at least three players who has beaten me fair and square in the past).
The only reason that makes any sense is, that the time I spent with Circle/Legion gave me a better understanding of the system as a whole (despite my misgivings). I was lucky a few times of course, but I was never ‘clueless’ as to my opponents intentions with a move, and that’s something I vividly remember from before the ‘Age of Hordes’.
I began the AoH with the intention of becoming an active player, dictating the games instead of reacting and countering, and initially I thought that experiment had failed. Now I’m not so sure, and I found myself dictating more than a few games in February, using pieces like Helldivers to move my opponent around, and forcing him into my plans instead of simply countering his and waiting to win.
This should make ‘Roar’ happy, as that’s something he’s been trying to teach me for a long time. This is also why I think I managed to go undefeated twice in a month, because many of the games I usually lost were the ones in which my opponents didn’t make those mistakes I count on to win. It remains to be seen how much of an improvement this really is, but it’s certainly interesting from my point of view.