I challenged Kris to bring the eHaley list he’s tweaking for ETC. I simply don’t get enough games against her and since I was apparently completely wrong when I said that Kris lost most of his casual games (seems he’s won nine out of the last ten games) he agreed to kick me until I stopped moving.
Black Ogrun Boarding Party (Leader and 4 Grunts)
Black Ogrun Boarding Party (Leader and 4 Grunts)
The Withershadow Combine
Facing me was a fairly standard eHaley list except for the Stormstrider. I really don’t understand why that thing isn’t in every Cygnar list and it scares the hell out of me.
Major Victoria Haley
Arcane Tempest Gun Mages (Leader and 5 Grunts)
– Arcane Tempest Gun Mage Officer
Black 13th Gun Mage Strike Team
Stormblade Infantry (Leader and 5 Grunts)
– Stormblade Infantry Officer & Standard
Captain Arlan Strangewayes
Rhupert Carvolo, Piper of Ord
I knew this would come down to a feat fight and that usually doesn’t end well for me. I don’t know how to fight that absurd control area and this time I didn’t win first turn so I couldn’t apply pressure to make his feat less problematic.
The Long Gunners are his Gun Mages as they were disassembled and waiting for paint. He ran up, I ran up and the only notable thing that happened was me throwing Crippling Grasp on B13 to prevent that annoying Mage Storm from landing on my head, and hopefully keep them away from Deneghra.
The Storm Strider is stupidly fast with Telekinesis and Temporal Acceleration (which I’ve just discovered is a once per round spell and I think it was cast twice in order to get the Stormclad so far up, but since I don’t ever question what eHaley can do anyway I didn’t catch it either). I really found myself missing Satyxis Raiders here since they would have completely negated that move or taken the Stormstrider down hard.
The Stormblades got to my Black Ogrun unit and carved 35/40 wounds of them with an Assault Order. The initial reaction of shock and disgust was replaced by a warm happy feeling when I realized that any other six point unit would have evaporated and that I still had 3/5 members of the unit alive and kicking.
The Stormstrider unloads on the second Black Ogrun unit and so does B13 but again the brutes absorb one hell of a beating and keep on trucking with 3/5 members active.
The Gun Mages completely destroy my right flank killing both Pistol Wraiths and a Siren, but again the remaining Black Ogrun stand defiant in the face of destruction.
The Stormcallers and the Stormclad bring down the Deathripper and then Kris forgets to feat and I get a chance at winning this thing. We talked about pooling our money and getting him a tattoo on his hand since it’s not the first time he’s forgotten that little detail. I was still up shit creek but I had a chance now.
Snapjaw totals the Stormclad while the Black Ogrun take out the Stormcallers. The Siren and the remaining Black Ogrun on the right flank munches all but two of the Stormblades and one of them ran to engage the Gun Mages but no luck on his Terror test (I think he took eight or nine of them during the game without failing but that’s dice for you and his CMD scores were excellent).
I popped my feat with Deneghra but being an idiot I managed to place her so I couldn’t see anything worth debuffing so instead I popped Ghost Walk on Brine and sent the missile to handle the Stormstrider. Sadly moving through buildings and lining up to avoid being pushed out of melee doesn’t work when you can’t estimate distances worth a damn, and the flag I had hoped would prevent the pushes was to far away.
It was looking fairly grim and I still had to survive her feat round but there was nothing to do but hunker down. The WSC had the dubious honor of blocking the access to Deneghra and she had four Focus camped so I was fairly certain she wouldn’t die but I was also fairly certain my army would.
Brine, Tremulus, Maelovus, and all but two Black Ogrun died, leaving me with Wrong Eye & Snapjaw, a knocked down Rorsh (tough rules), a Siren, Admonia, two Black Ogrun, and a Deathripper to work with.
During my round I managed a grand total of two kills though Thorn was banged up very badly by Snapjaw (Cortex gone, big relief) who happened to be in ranged with his tail. I forgot to cast with Wrong Eye so I was completely screwed but since I probably wasn’t surviving anyway… still I moved up the Deathripper and put Wrong Eye in the way of Thorn to make him work for it.
I’ve said it before and I’ll say it again: The dice gods love me. B13 kills my Black Ogrun and then shoots Thorn in the head by accident. Then the Stormstrider shoots Thorn in the head by accident. Then the Stormstrider hits Wrong Eye and kills Thorn with an Electro Leap. Then the Stormstrider fails all other rolls except for killing Rorsh with a leap.
The only option left for Kris was an assassination run and he almost made it. Deneghra was shot and Arcane Boltet in the face and left on two boxes, every other roll was slightly below average and thus missed high defense or failed to inflict enough damage and he was done.
Deneghra managed a Crippling Grasp on Haley, Wrong Eye and Snapjaw soften her up (Snapjaw was running hot so he had just one tail attack to add to the mix) and the Deathripper came around the back of the tower and ate her for the win.
What a game. I don’t think I would have stood much chance if Kris had remembered to feat but then again I made some stupid mistakes as well and that’s life. The Black Ogrun were incredible and withstood so much punishment that in the words of Harry Dresden: My gast was pretty well flabbered.
I think two Lesser Warlocks was to much and I found myself badly needing a faster element to push him from the beginning so I think Satyxis Raiders are up next on the list. I’m still not sure this list will make it to the ETC as I still feel more confident with Terminus but I must admit that the games are a lot more intense.
(Edit: Somethings wrong with the editor so I’ve added some lines to make it readable)